Tiny footprint
Create a useful building that fits inside an imaginary square. Expand upward, not outward.
Twelve ways to begin
Pick a constraint instead of copying an answer. Build a quick version, explain one decision, and change something after seeing the model from another angle.
Shape and space
Create a useful building that fits inside an imaginary square. Expand upward, not outward.
Build the tallest structure you can while keeping a wide-looking base.
Make an object another person can identify when shown only its outline.
Add a space that is not visible from the front but can be found by rotating the model.
Create two clearly different routes into the same structure.
Connect two towers or platforms while preserving open space below.
Pattern and purpose
Use one color for the main shape, one for important features, and one for details.
Create a repeating pattern, then interrupt it once to draw attention.
Design a place for a specific imaginary inhabitant and show what they need.
Name an everyday problem, then build one object or place that helps.
Rebuild an existing idea with fewer pieces while keeping its identity.
Duplicate the idea in your imagination, change one feature, and explain which version works better.